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/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / DefineSprite_4221 / frame_61 / DoAction.as
Text File  |  2011-09-19  |  3KB  |  108 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 510 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -1910 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 640)
  9.    {
  10.       if(eval("\x01") != 300)
  11.       {
  12.          if(eval("\x01") != 716)
  13.          {
  14.             if(eval("\x01") != 790)
  15.             {
  16.                if(eval("\x01") == 870)
  17.                {
  18.                   set("\x01",eval("\x01") - 302);
  19.                   break;
  20.                }
  21.                if(eval("\x01") == 568)
  22.                {
  23.                   set("\x01",eval("\x01") + 148);
  24.                   continue;
  25.                   continue;
  26.                }
  27.                if(eval("\x01") == 928)
  28.                {
  29.                   set("\x01",eval("\x01") - 534);
  30.                   if(function ┬º\x01\x02┬º()
  31.                   {
  32.                      return 510 % 511 * 5;
  33.                   })
  34.                   {
  35.                      set("\x01",eval("\x01") + 0);
  36.                   }
  37.                   continue;
  38.                }
  39.                if(eval("\x01") == 359)
  40.                {
  41.                   set("\x01",eval("\x01") + 569);
  42.                   ┬º┬ºpush(!function ┬º\x01\x02┬º()
  43.                   {
  44.                      return 510 % 511 * 5;
  45.                   });
  46.                   continue;
  47.                }
  48.                if(eval("\x01") == 16)
  49.                {
  50.                   set("\x01",eval("\x01") + 854);
  51.                   if(function ┬º\x01\x02┬º()
  52.                   {
  53.                      return 510 % 511 * 5;
  54.                   })
  55.                   {
  56.                      set("\x01",eval("\x01") - 302);
  57.                   }
  58.                   continue;
  59.                }
  60.             }
  61.             set("\x01",eval("\x01") - 431);
  62.             ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  63.             {
  64.                return 510 % 511 * 5;
  65.             }));
  66.             continue;
  67.             if(eval("\x01") != 159)
  68.             {
  69.                if(eval("\x01") != 323)
  70.                {
  71.                   if(eval("\x01") == 394)
  72.                   {
  73.                      set("\x01",eval("\x01") - 291);
  74.                      if(_parent.CASTING)
  75.                      {
  76.                         gotoAndStop("hit_casting");
  77.                         play();
  78.                      }
  79.                      break;
  80.                   }
  81.                   if(eval("\x01") == 103)
  82.                   {
  83.                      set("\x01",eval("\x01") - 103);
  84.                      break;
  85.                   }
  86.                }
  87.                set("\x01",eval("\x01") + 467);
  88.                ┬º┬ºpush("\x0f");
  89.             }
  90.          }
  91.          set("\x01",eval("\x01") - 416);
  92.          ┬º┬ºpush("\x0f");
  93.          ┬º┬ºpush(1);
  94.          continue;
  95.       }
  96.       set("\x01",eval("\x01") + 23);
  97.       var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  98.       {
  99.          return 510 % 511 * 5;
  100.       };
  101.       continue;
  102.    }
  103.    set("\x01",eval("\x01") - 624);
  104.    ┬º┬ºpush(true);
  105.    continue;
  106.    set("\x01",eval("\x01") + 557);
  107. }
  108.